Park — Full Object Tree
Back to Index | Back to GameObject Registry
Click any item to expand it and see its children.
These are the exact class names you use in code, e.g.:
GameObjects.Park.ChildName.GrandchildName.GetGameObject()
Park
LOGIC
Bounds
- `SceneBoundaryPlayerGYM`
- `SceneBoundaryStructuresGYM`
- `SpawnPointHandler`
- `FriendHandler`
- `ParkInstance`
- `ftraceLightmaps`
- `ProbeVolumePerSceneData`
INTERACTABLES
Notifications
NotificationSlabGondola
NotificationSlab
SlabbuddyInfovariant
InfoForm
InfoSlab
- `InfoSlab_`
- `DisposableCollider`
- `SwapTextVFX`
- `DisposeVFX`
- `SpawnVFX`
Content
- `ExitText`
- `InfoText`
InfoSpawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
Infospawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
- `SlabNotification`
- `Slabautostate`
- `Spawntransform`
NotificationSlabOther
NotificationSlab
SlabbuddyInfovariant
InfoForm
InfoSlab
- `InfoSlab_`
- `DisposableCollider`
- `SwapTextVFX`
- `DisposeVFX`
- `SpawnVFX`
Content
- `ExitText`
- `InfoText`
InfoSpawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
Infospawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
- `SlabNotification`
- `Slabautostate`
- `Spawntransform`
NotificationSlabRank
- `SlabNotificationDirector`
NotificationSlab
SlabbuddyInfovariant
InfoForm
InfoSlab
- `InfoSlab_`
- `DisposableCollider`
- `SwapTextVFX`
- `DisposeVFX`
- `SpawnVFX`
Content
- `ExitText`
- `InfoText`
InfoSpawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
Infospawn
- `FragmentInfoSlaba`
- `FragmentInfoSlabb`
- `FragmentInfoSlabc`
- `FragmentInfoSlabd`
- `FragmentInfoSlabe`
- `Slabautostate`
- `Spawntransform`
Fruit
FruitVine
- `SpawnLocation`
FruitVine_
- `SpawnLocation`
FruitVine__
- `SpawnLocation`
FruitVineFatVariant
- `SpawnLocation`
FruitVineFatVariant_
- `SpawnLocation`
FruitVineFatVariant__
- `SpawnLocation`
FruitVineLongVariant
- `SpawnLocation`
- `Fruit_`
Toys
SmallRockSpawns
- `SmallRockSpawnerInstant`
- `SmallRockSpawnerInstant1`
- `SmallRockSpawnerInstant2`
- `SmallRockSpawnerInstant3`
- `SmallRockSpawnerInstant4`
- `SmallRockSpawnerInstant10`
- `SmallRockSpawnerInstant11`
- `SmallRockSpawnerInstant12`
- `SmallRockSpawnerInstant5`
- `SmallRockSpawnerInstant6`
- `SmallRockSpawnerInstant7`
- `SmallRockSpawnerInstant8`
- `SmallRockSpawnerInstant9`
- `SmallRockSpawnerInstant13`
- `SmallRockSpawnerInstant14`
- `SmallRockSpawnerInstant15`
- `SmallRockSpawnerInstant16`
- `SmallRockSpawnerInstant17`
LargeRockSpawns
- `LargeRockSpawnerInstant`
- `LargeRockSpawnerInstant12`
- `LargeRockSpawnerInstant13`
- `LargeRockSpawnerInstant14`
- `LargeRockSpawnerInstant15`
- `LargeRockSpawnerInstant17`
- `LargeRockSpawnerInstant18`
- `LargeRockSpawnerInstant1`
- `LargeRockSpawnerInstant2`
- `LargeRockSpawnerInstant3`
- `LargeRockSpawnerInstant4`
- `LargeRockSpawnerInstant5`
- `LargeRockSpawnerInstant6`
- `LargeRockSpawnerInstant7`
- `LargeRockSpawnerInstant8`
- `LargeRockSpawnerInstant9`
- `LargeRockSpawnerInstant10`
- `LargeRockSpawnerInstant11`
TargetSpawns
- `TargetSpawnerStaticA`
- `TargetSpawnerStaticB`
- `TargetSpawnerStaticC`
- `TargetSpawnerStaticD`
- `TargetSpawnerStaticE`
- `TargetSpawnerStaticF`
- `TargetSpawnerStaticG`
- `TargetSpawnerStaticH`
- `TargetSpawnerStaticI`
Indistructures
- `WrappedWallSpawnerInstant1`
- `WrappedWallSpawnerInstant3`
- `WrappedWallSpawnerInstant4`
- `WrappedWallSpawnerInstant2`
- `PrisonedPillarSpawnerInstant`
- `WrappedWallSpawnerInstant`
- `CageCubeSpawnerInstant`
- `CageCubeSpawnerInstant1`
- `BoulderBallSpawnerInstant`
- `BoulderBallSpawnerInstant_`
- `BoulderBallSpawnerInstant__`
- `BoulderBallSpawnerInstant___`
- `DockedDiskSpawnerInstant`
- `DockedDiskSpawnerInstant1`
- `DockedDiskSpawnerInstant2`
- `DockedDiskSpawnerInstant3`
- `CageCubeSpawnerInstant_`
- `CageCubeSpawnerInstant1_`
- `CageCubeSpawnerInstant2`
- `BoulderBallSpawnerInstant1`
- `WrappedWallSpawnerInstant_`
BoulderballHoops
Hoop
- `TopTrigger`
- `BottomTrigger`
- `FxLocation`
Hoop_
- `TopTrigger`
- `BottomTrigger`
- `FxLocation`
MatchCounter
Scoreboard
- `IndustrialsetGirdir1`
- `IndustrialSetSkewedLSectionHalflength1`
- `IndustrialSetLsection1`
- `CubeIndustrialSetstraightDubbleWith1`
- `IndustrialsetGirdir2`
- `IndustrialSetLsection2`
- `IndustrialSetSkewedLSectionHalflength2`
- `CubeIndustrialSetstraightDubbleWith2`
- `CubeIndustrialSetstraightDubbleWith3`
- `CubeIndustrialSetstraightDubbleWith4`
- `FirstPlayerNameBoard`
FirstPlayerNameUI
- `Text`
- `SecondPlayerNameBoard`
SecondPlayerNameUI
- `Text`
- `FirstPlayerScoreBoard`
FirstPlayerScoreUI
- `Text`
- `SecondPlayerScoreBoard`
SecondPlayerScoreUI
- `Text`
ResetButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
- `ResetScoreBoard`
RestScoreUI
- `Text`
TetherBalls
Thetherball
InteractionSlider
- `One23`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `AttentionPoint`
- `RightHandle`
- `LeftHandle`
- `Interactionslidersegment1`
- `Interactionslidersegment2`
Line
- `Bone`
- `Bone001`
- `Line_`
Collision
- `WoodCollider`
- `WoodCollider_`
- `TetherBallSpawnlocation`
Thetherball_
InteractionSlider
- `One23`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `AttentionPoint`
- `RightHandle`
- `LeftHandle`
- `Interactionslidersegment1`
- `Interactionslidersegment2`
Line
- `Bone`
- `Bone001`
- `Line_`
Collision
- `WoodCollider`
- `WoodCollider_`
- `TetherBallSpawnlocation`
Thetherball__
InteractionSlider
- `One23`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `AttentionPoint`
- `RightHandle`
- `LeftHandle`
- `Interactionslidersegment1`
- `Interactionslidersegment2`
Line
- `Bone`
- `Bone001`
- `Line_`
Collision
- `WoodCollider`
- `WoodCollider_`
- `TetherBallSpawnlocation`
Shiftstones
ShiftstoneQuickswapper
FloatingButton
- `Rock`
- `Text`
InteractionButtonToggleVariant
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
LeftHandSlab
- `InfoText`
- `Title`
- `Description`
- `HorizontalLine`
RighthandSlab
- `InfoText`
- `Title`
- `Description`
- `HorizontalLine`
LefthandTooltip
- `ToolTipCanvas`
- `Text`
- `Title`
- `PositiveIcon`
- `NegaticeIcon`
RighthandTooltip
- `ToolTipCanvas`
- `Text`
- `PositiveIcon`
- `NegaticeIcon`
- `Title`
- `ShiftstoneButtonVFX`
ShiftstoneCabinet
NoSwapsAllowed
- `InfoText`
Cabinet
ShiftstoneBox
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox__
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox___
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox____
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_____
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox______
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_______
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox__________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox___________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox____________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_____________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox______________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_______________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox__________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox___________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox____________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_____________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox______________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_______________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox__________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox___________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox____________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
ShiftstoneBox_____________________________
- `ShiftstoneNameText`
Button
- `LeftHandle`
- `RightHandle`
- `EquippedIcon`
- `AttentionPoint`
- `Cases`
- `Glass`
- `Glassplane`
- `LeftShiftstoneTutorialLocation`
- `RightShiftstoneTutorialLocation`
Gondola
- `Cabin`
- `Step`
- `Wheel`
InteractiveBell
Bell
Colliders
- `Collider`
- `Collider_`
- `Collider__`
- `Collider___`
- `Collider____`
- `Collider_____`
- `Collider______`
- `Collider_______`
- `Collider________`
- `Collider_________`
- `Collider__________`
- `Collider___________`
- `Collider____________`
- `Collider_____________`
- `Collider______________`
- `Collider_______________`
- `Collider________________`
- `Collider_________________`
- `Collider__________________`
- `Collider___________________`
Stick
- `Cylinder`
- `Sphere`
- `Anchor`
- `Walkeblefloor`
- `Cylinder`
- `Walkeblefloor1`
Telephone20REDUXspecialedition
FriendScreen
PlayerTags
PlayerTag20
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag201
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag202
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag203
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag204
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag205
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
FriendTitlePlate
- `NameCanvas`
- `IndustrialSetSingleStud`
- `IndustrialSetSingleStud1`
FriendScrollBar
ScrollUpButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
ScrollDownButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
PageUpButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
PageDownButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
- `IndustrialSetstraightHalfLength`
Frame
Shell
- `ShellMesh`
SettingsScreen
PlayerTags
PlayerTag201
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PostReportSection
Category0Button
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `AttentionPoint`
- `RockButtonBase`
Category1Button
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `AttentionPoint`
- `RockButtonBase`
Category2Button
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `AttentionPoint`
- `RockButtonBase`
ReportPlayerButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `Icon`
- `AttentionPoint`
- `RockButtonBase`
ButtonPlates
Category0ButtonPlate
- `Category0Canvas`
Category1ButtonPlate
- `Category1Canvas`
Category2ButtonPlate
- `Category2Canvas`
ReportPlayerPlate
- `IgnoreButtonCanvas`
PreReportSection
FriendRequestButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `Icon`
- `AttentionPoint`
- `RockButtonBase`
ParkInviteButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `Icon`
- `AttentionPoint`
- `RockButtonBase`
NotificationToggleButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `Icon`
- `AttentionPoint`
- `RockButtonBase`
ReportPlayerButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Indicator`
- `Icon`
- `AttentionPoint`
- `RockButtonBase`
ButtonPlates
FriendButtonPlate
- `FriendButtonCanvas`
InviteButtonPlate
- `InviteButtonCanvas`
IgnoreButtonPlate
- `IgnoreButtonCanvas`
ReportPlayerPlate
- `ReportPlayerCanvas`
OptionsTitlePlate
- `NameCanvas`
- `IndustrialSetSingleStud`
- `IndustrialSetSingleStud1`
- `NoPlayerFound`
PlayerFinderScreen
InteractionButton
BackgroundBlock1
- `EnterIdText`
PlayerTags
PlayerTag201
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
FinderTitlePlate
- `NameCanvas`
- `IndustrialSetSingleStud`
- `IndustrialSetSingleStud1`
- `SearchStatusText`
DIALPAD
DPButtonBack
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton0
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton1
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton2
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton3
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton4
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton5
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton6
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton7
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton8
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
DPButton9
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `RockButton`
- `Text`
- `AttentionPoint`
- `DialPadBase`
RecentScreen
PlayerTags
PlayerTag20
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag201
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag202
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag203
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag204
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag205
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
TitlePlate1
- `NameCanvas`
- `IndustrialSetSingleStud`
- `IndustrialSetSingleStud1`
- `RecentScreenConjoined`
NotificationScreen
Notifications
Notification
Frame
InteractionButton
- `DeleteBlock`
- `KickIcon`
- `TypeBlock`
- `BackgroundBlock`
- `NotificationTitle`
PlayerTag20
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
Notification1
Frame
InteractionButton
- `DeleteBlock`
- `KickIcon`
- `TypeBlock`
- `BackgroundBlock`
- `NotificationTitle`
PlayerTag20
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
TitlePlate1
- `NameCanvas`
- `IndustrialSetSingleStud`
- `IndustrialSetSingleStud1`
- `NotificationLight`
- `NotificationScreenConjoined`
NotificationScrollBar
ScrollUpButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
ScrollDownButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
PageUpButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
PageDownButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `Icon`
- `AttentionPoint`
- `IndustrialSetstraightHalfLength`
InteractionSlider1
- `One23`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `AttentionPoint`
- `RightHandle`
- `LeftHandle`
- `Interactionslidersegment1`
InteractionSlider
- `One23`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `AttentionPoint`
- `RightHandle`
- `LeftHandle`
- `Interactionslidersegment1`
PhoneProp
TelephoneLow
- `PhoneDialLow`
- `PhoneHornLow`
FriendCodeDisplay
ShowHideIDButton
InteractionButton3
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
CopyIDButton
InteractionButton3
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
CopyIDPlate
- `CopyIDCanvas`
IDDisplayTitlePlate
- `IDTitleCanvas`
ToggleIDPlate
- `CopyIDCanvas`
IDDisplay
- `BackgroundBlock1`
- `IDText`
OfflineModeSlab
- `InfoText`
- `Telephone20REDUXspecialeditionlightingpatch`
ParkboardPark
- `Model`
RotatingScreen
- `Turbine`
MetalCollisionParts
- `MetalFXCollider`
- `MetalFXCollider_`
Frame
- `Slab1`
Minigames
Minigame
Meshes
- `BackgroundBlock`
- `NameBlock1`
- `Tag`
- `Tag1`
- `Tag2`
TextandIcons
Canvas
- `TagCanvas`
- `NameCanvas3`
- `TagCanvas1`
- `TagCanvas2`
InteractionSliderHorizontalGrip
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
- `Interactionslidersegment2`
- `Interactionslidersegment3`
- `Interactionslidersegment4`
MinigameStartbutton
Meshes
- `BackgroundBlock`
- `NameBlock`
TextandIcons
- `NameCanvas`
InteractionButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
MountainKing
UI
Meshes
- `Ponitblock`
- `BackgroundBlock`
- `NameBlock1`
- `Tag`
- `Ponitblock1`
- `Ponitblock2`
TextandIcons
Canvas
- `PointCanvas6`
- `TagCanvas`
- `NameCanvas3`
- `PointCanvas7`
- `PointCanvas8`
InteractionSliderHorizontalGrip3
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
- `Interactionslidersegment2`
RockRace
UI
Meshes
- `Ponitblock`
- `BackgroundBlock`
- `NameBlock1`
- `Tag`
- `Ponitblock3`
- `Tag1`
- `Ponitblock4`
- `Ponitblock5`
- `Ponitblock1`
- `Ponitblock2`
- `Ponitblock6`
- `Ponitblock7`
InteractionSliderHorizontalGrip2
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
- `Interactionslidersegment2`
InteractionSliderHorizontalGrip1
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
- `Interactionslidersegment2`
TextandIcons
Canvas
- `PointCanvas6`
- `TagCanvas`
- `NameCanvas3`
- `PointCanvas9`
- `PointCanvas10`
- `PointCanvas11`
- `TagCanvas1`
- `PointCanvas7`
- `PointCanvas8`
- `PointCanvas12`
- `PointCanvas13`
Paper1
- `Piceoftape001`
- `AutoConnectText`
CragTag
UI
Meshes
- `Ponitblock`
- `BackgroundBlock`
- `NameBlock1`
- `Tag`
- `Ponitblock1`
- `Ponitblock2`
TextandIcons
Canvas
- `PointCanvas6`
- `TagCanvas`
- `NameCanvas3`
- `PointCanvas7`
- `PointCanvas8`
InteractionSliderHorizontalGrip
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
- `Interactionslidersegment2`
- `OnNewTaggerVFX`
- `Indicator`
Plate
- `Woodsetsmall`
- `NameCanvas`
InProgressSlab
- `InfoText`
PlayerList
PlayerTags
PlayerTag201
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag20
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag202
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag203
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag204
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
PlayerTag205
InteractionButton
Meshes
- `StatusBlock`
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `RankBlock`
- `IgnoreBlock`
- `PointBlock`
- `HighlightBlock`
TextandIcons
- `NameCanvas`
- `RankCanvas`
- `PointCanvas`
- `UnusedIcon`
- `FriendStatusIconBackground`
- `IgnoreIcon`
- `FriendStatusIcon`
- `AttentionPoint`
KickButtons
Addition
Host
- `HostIcon`
KickButton
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Addition1
Host
- `HostIcon`
KickButton1
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Addition2
Host
- `HostIcon`
KickButton2
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Addition3
Host
- `HostIcon`
KickButton3
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Addition4
Host
- `HostIcon`
KickButton4
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Addition5
Host
- `HostIcon`
KickButton5
- `LeftHandle`
- `RightHandle`
- `Spring`
RockButton
- `KickIcon`
Plate
- `Woodsetsmall`
- `NameCanvas`
PrimaryDisplay
Frame
- `Woodsetplank`
- `Woodsetplank1`
- `Woodsetsmall`
- `Woodsetsmall1`
- `Slab`
Park
SessionDetails
Meshes
- `BackgroundBlock`
- `IgnoreBlock`
- `NameBlock`
- `NameBlock1`
- `NameBlock2`
- `NameBlock3`
- `NameBlock4`
- `NameBlock5`
- `NameBlock_`
TextandIcons
- `NameCanvas`
- `NameCanvas_`
- `NameCanvas1`
- `NameCanvas2`
- `NameCanvas3`
- `NameCanvas4`
- `NameCanvas5`
Canvas
- `OpenParkSprite`
- `ClosedParkSprite`
SlabSwitcher
Meshes
- `BackgroundBlock`
- `FriendBlock`
- `NameBlock`
- `FriendBlock1`
TextandIcons
- `NameCanvas`
- `NameCanvas1`
- `NameCanvas2`
InteractionSliderHorizontalGrip
- `One23`
- `Step`
- `Interactionslider`
- `Interactionslidercap`
- `Interactionslidersegment`
- `ONOFF`
- `StartPoint`
- `EndPoint`
Sliderhandle
HandleRotationParent
HandleParent
- `RightHandle`
- `LeftHandle`
- `AttentionPoint`
- `Interactionslidersegment1`
- `Step1`
- `Interactionslidercap1`
MinigameStartbutton
Meshes
- `BackgroundBlock`
- `NameBlock`
TextandIcons
- `NameCanvas`
InteractionButton
Button
- `LeftHandle`
- `RightHandle`
- `Spring`
- `AttentionPoint`
ParkPlate
- `Woodsetsmall`
- `NameCanvas`
PlayerRelocationTrigger
- `StandHere`
OfflineModeSlab
- `InfoText`
MiniGameSharedObjects
- `MinigameWinnerEffect`
MinigameIntro
Slab
InfoFormCanvas
- `InfoText`
- `SlabModel`
CountDownPrefab
- `BottomLeft`
- `TopRight`
- `Top`
- `Middle`
- `BottomRight`
- `Bottom`
- `TopLeft`
- `CountdownDust`
- `VFX`
Spawns
- `One`
- `Two`
- `Three`
- `Four`
- `Five`
- `Six`
MinigameUniqueObjects
MountainKingAreas
- `MountainKingZoneA`
- `MountainKingZoneB`
- `MountainKingZoneC`
- `MountainKingZoneD`
- `MountainKingZoneE`
- `MountainKingZoneF`
- `MountainKingZoneG`
- `MountainKingZoneI`
Tracks
Track1Slider
- `RRTrack01Gate01`
- `RRTrack01Gate02`
- `RRTrack01Gate03`
- `RRTrack01Gate04`
- `RRTrack01Gate05`
- `RRTrack01Gate06`
Track2RoundaboutJUMP
- `RRTrack02Gate01`
- `RRTrack02Gate02`
- `RRTrack02Gate03`
- `RRTrack02Gate04`
- `RRTrack02Gate05`
- `RRTrack02Gate06`
- `RRTrack02Gate07`
- `RRTrack02Gate08`
Track3Stadion
- `RRTrack03Gate01`
- `RRTrack03Gate02`
- `RRTrack03Gate03`
- `RRTrack03Gate04`
- `RRTrack03Gate05`
- `RRTrack03Gate06`
- `RRTrack03Gate07`
- `RRTrack03Gate08`
- `RRTrack03Gate09`
Track4MountainJUMP
- `RRTrack04Gate01`
- `RRTrack04Gate02`
- `RRTrack04Gate03`
- `RRTrack04Gate04`
- `RRTrack04Gate05`
- `RRTrack04Gate06`
- `RRTrack04Gate07`
- `RRTrack04Gate08`
- `RRTrack04Gate09`
- `RRTrack04Gate10`
Track5HelixJUMP
- `RRTrack05Gate01`
- `RRTrack05Gate02`
- `RRTrack05Gate03`
- `RRTrack05Gate04`
- `RRTrack05Gate05`
- `RRTrack05Gate06`
- `RRTrack05Gate07`
- `RRTrack05Gate08`
- `RRTrack05Gate09`
- `RRTrack05Gate10`
LIGHTING
- `DirectionalLight`
- `OcclusionArea`
SCENEVFXSFX
- `BGM`
- `AmbienceSFX`
VisualEffects
- `WindVelocitySource`
- `WindStreakVFX`
FallingLeafVFXs
- `FallingLeaves`
- `FallingLeaves1`
- `FallingLeaves2`
- `FallingLeaves3`
- `FallingLeaves4`
- `FallingLeaves5`
- `FallingLeaves6`
- `FallingLeaves7`
- `FallingLeaves8`
- `FallingLeaves9`
- `FallingLeaves10`
- `FallingLeaves11`
- `FallingLeaves12`
SCENE
- `GYMWater`
PARK
- `PARK000x00y00z00`
- `PARK001x00y01z00`
- `PARK002x00y02z00`
- `PARK003x00y03z00`
- `PARK004x01y00z00`
- `PARK005x01y01z00`
- `PARK006x01y02z00`
- `PARK007x01y03z00`
- `PARK008x02y00z00`
- `PARK009x02y01z00`
- `PARK010x02y02z00`
- `PARK011x02y03z00`
- `PARK012x03y01z00`
- `PARK013x03y02z00`
- `PARK014x03y03z00`
- `PARK015x04y01z00`
- `PARK016x04y02z00`
- `PARK017x04y03z00`
- `PARKBanner`
PARKCollission
- `CollissionCombatfloor`
- `Collissionenvironment`
- `CollissionFloor`
- `CollissionNoFriction`
- `ParkVIsta`
- `PARKMos`
Back to Index | Back to GameObject Registry