DDOL — Full Object Tree
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Click any item to expand it and see its children.
These are the exact class names you use in code, e.g.:
GameObjects.DDOL.ChildName.GrandchildName.GetGameObject()
DDOL
- `LanguageManager`
- `PhotonMono`
GameInstance
PreInitializable
- `AudioManager`
PoolManager
- `PoolWrappedWallRUMBLEMoveSystemStructure`
- `PoolPrisonedPillarRUMBLEMoveSystemStructure`
- `PoolDockedDiskRUMBLEMoveSystemStructure`
- `PoolCageCubeRUMBLEMoveSystemStructure`
- `PoolFruitFatRUMBLEEnvironmentFruit`
- `PoolFruitLongRUMBLEEnvironmentFruit`
- `PoolFruitRUMBLEEnvironmentFruit`
- `PoolBoulderballScoredVFXRUMBLEPoolsPooledVisualEffect`
- `PoolMinigameConfettiVFXRUMBLEPoolsPooledVisualEffect`
- `PoolMatchpedestalRUMBLEPoolsPooledMonoBehaviour`
- `PoolInfoSlabRUMBLEPoolsPooledMonoBehaviour`
- `PoolMatchSlabRUMBLEPoolsPooledMonoBehaviour`
- `PoolGearCoinVFXRUMBLEPoolsPooledVisualEffect`
- `PoolStructureTargetRUMBLEMoveSystemStructureTarget`
- `PoolVFXDustStructureTargetRespawnRUMBLEPoolsPooledVisualEffect`
- `PoolPooledAudioSourceManualRUMBLEPoolsPooledAudioSource`
- `PoolChargestoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolRockCamDespawnVFXRUMBLEPoolsPooledVisualEffect`
- `PoolRockCamSpawnVFXRUMBLEPoolsPooledVisualEffect`
- `PoolOnPlayerVisualsChangedVFXRUMBLEPoolsPooledVisualEffect`
- `PoolFistbumpCoinRUMBLEPoolsPooledVisualEffect`
- `PoolVigorstoneBurstVFXRUMBLEPoolsPooledVisualEffect`
- `PoolBoulderBallRUMBLEMoveSystemStructure`
- `PoolGuardstoneTutorialGuardStoneTutorial`
- `PoolVolatileStoneRUMBLECombatShiftStonesVolatileStone`
- `PoolChargeStoneRUMBLECombatShiftStonesChargeStone`
- `PoolSurgeStoneRUMBLECombatShiftStonesCounterStone`
- `PoolFlowStoneRUMBLECombatShiftStonesFlowStone`
- `PoolGuardStoneRUMBLECombatShiftStonesGuardStone`
- `PoolStubbornStoneRUMBLECombatShiftStonesStubbornStone`
- `PoolAdamantStoneRUMBLECombatShiftStonesUnyieldingStone`
- `PoolVigorStoneRUMBLECombatShiftStonesVigorStone`
- `PoolSurgestoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolGuardstoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolStubbornstoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolAdamantstoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolVigorstoneVFXRUMBLEPoolsPooledVisualEffect`
- `PoolSmallRockRUMBLEMoveSystemStructure`
- `PoolLargeRockRUMBLEMoveSystemStructure`
- `PoolFlickVFXRUMBLEPoolsPooledVisualEffect`
- `PoolPlayerBoxInteractionVFXRUMBLEPoolsPooledVisualEffect`
- `PoolExplodeActivationVFXRUMBLEPoolsPooledVisualEffect`
- `PoolExplodeFinaleVFXRUMBLEPoolsPooledVisualEffect`
- `PoolExplodeStatusVFXRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustModifierDashRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustPlayerKnockbackRUMBLEPoolsPooledVisualEffect`
- `PoolHitmarkerRUMBLEPlayersSubsystemsPlayerHitmarker`
- `PoolVFXDustModifierGroundRUMBLEPoolsPooledVisualEffect`
- `PoolStructureCollisionVFXRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustModifierFreeRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustModifierJumpRUMBLEPoolsPooledVisualEffect`
- `PoolPosePerformedVFXRUMBLEPoolsPooledVisualEffect`
- `PoolMovePerformedVFXRUMBLEPoolsPooledVisualEffect`
- `PoolRicochetVFXRUMBLEPoolsPooledVisualEffect`
- `PoolParryVFXRUMBLEPoolsPooledVisualEffect`
- `PoolHoldVFXRUMBLEPoolsPooledVisualEffect`
- `PoolUppercutVFXRUMBLEPoolsPooledVisualEffect`
- `PoolStraightVFXRUMBLEPoolsPooledVisualEffect`
- `PoolKickVFXRUMBLEPoolsPooledVisualEffect`
- `PoolStompVFXRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustPlayerFootstepRUMBLEPoolsPooledVisualEffect`
- `PoolPillarRUMBLEMoveSystemStructure`
- `PoolDiscRUMBLEMoveSystemStructure`
- `PoolVFXDustStructureSpawnRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustStructureBreakRUMBLEPoolsPooledVisualEffect`
- `PoolVFXDustStructureImpactRUMBLEPoolsPooledVisualEffect`
- `PoolJointControlRUMBLEPhysicsJointControl`
- `PoolWallRUMBLEMoveSystemStructure`
- `PoolRockCubeRUMBLEMoveSystemStructure`
- `PoolBallRUMBLEMoveSystemStructure`
- `PoolPooledAudioSourceRUMBLEPoolsPooledAudioSource`
- `PoolVFXDustStructureFrictionRUMBLEPoolsPooledVisualEffect`
- `PlayFabHandler`
Initializable
- `NetworkManager`
- `PlayerManager`
- `SceneManager`
- `NotificationManager`
- `StackManager`
- `GraphicsManager`
- `SocialHandler`
- `SlabManager`
RecordingCamera
- `FadeScreenRenderer`
- `CatalogHandler`
- `EconomyHandler`
- `InputManager`
Other
- `RaiseEventHandler`
- `Layermasks`
- `CombatManager`
UI
RecordingUI
Panel
RotationSmoothing
- `Label`
- `Minlabel`
- `maxLabel`
SliderOutline
- `Background`
FillArea
- `Fill`
HandleSlideArea
Handle
- `Current`
PositionSmoothing
- `Label`
- `Minlabel`
- `maxLabel`
SliderOutline
- `Background`
FillArea
- `Fill`
HandleSlideArea
Handle
- `Current`
FieldOfView
- `Label`
- `Minlabel`
- `maxLabel`
SliderOutline
- `Background`
FillArea
- `Fill`
HandleSlideArea
Handle
- `Current`
Enabled
- `Label`
ToggleStandard
Check
- `Checkmark`
- `Filled`
- `LabelOn`
- `ToggleLabel`
- `RockCamWarning`
LIVsetupmanualbutton
- `Text`
- `Ripple`
- `LIVLabel`
CameraDisableWarning
TooltipRect
Content
- `Shadow`
- `Background`
- `Description`
- `EventSystem`
External
- `LanguageManager`
- `LCKStatusUtility`
- `PunVoiceClient`
- `LCKServiceInitializer`
- `TimerUpdater`
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